Classroom Ciberimaginario
This section presents an overview of technological solutions, both existing and emerging, that could be employed to counter disinformation. The chapter introduces the technological solutions for spotting, flagging and removing disinformation as well as serious game solutions which are designed to prepare and train citizens to recognise it and thus limit its negative impact. The last section of the chapter explores the limitations that technology has with respect to identifying disinformation attempts.
Attribution 4.0 International (CC BY 4.0) | 2024 Ciberimaginario Research Group | URJC (Spain)